CS6502 OBJECT ORIENTED ANALYSIS AND DESIGN
OBJECTIVES:
The student should be made to:
· Learn the basics of OO analysis and design skills.
· Learn the UML design diagrams.
· Learn to map design to code.
· Be exposed to the various testing techniques.
UNIT I UML DIAGRAMS
Introduction to OOAD – Unified Process - UML diagrams – Use Case – Class Diagrams– Interaction Diagrams – State Diagrams – Activity Diagrams – Package, component and Deployment Diagrams.
UNIT II DESIGN PATTERNS
GRASP: Designing objects with responsibilities – Creator – Information expert – Low Coupling – High Cohesion – Controller - Design Patterns – creational - factory method - structural – Bridge – Adapter -behavioral – Strategy – observer.
UNIT III CASE STUDY
Case study – the Next Gen POS system, Inception -Use case Modeling - Relating Use cases – include, extend and generalization - Elaboration - Domain Models - Finding conceptual classes and description classes – Associations – Attributes – Domain model refinement – Finding conceptual class Hierarchies - Aggregation and Composition.
UNIT IV APPLYING DESIGN PATTERNS
System sequence diagrams - Relationship between sequence diagrams and use cases Logical architecture and UML package diagram – Logical architecture refinement - UML class diagrams - UML interaction diagrams - Applying GoF design patterns.
UNIT V CODING AND TESTING
Mapping design to code – Testing: Issues in OO Testing – Class Testing – OO Integration Testing – GUI Testing – OO System Testing. TOTAL: 45 PERIODS
OUTCOMES:
At the end of the course, the student should be able to:
· Design and implement projects using OO concepts.
· Use the UML analysis and design diagrams.
· Apply appropriate design patterns.
· Create code from design.
· Compare and contrast various testing techniques.
TEXT BOOK:
1. Craig Larman, "Applying UML and Patterns: An Introduction to Object-Oriented Analysis and Design and Iterative Development”, 3rd Edition, Pearson Education, 2005.
REFERENCES:
1. Simon Bennett, Steve Mc Robb and Ray Farmer, “Object Oriented Systems Analysis and Design Using UML”, Fourth Edition, Mc-Graw Hill Education, 2010.
2. Erich Gamma, and Richard Helm, Ralph Johnson, John Vlissides, “Design patterns: Elements of Reusable Object-Oriented Software”, Addison-Wesley, 1995.
3. Martin Fowler, “UML Distilled: A Brief Guide to the Standard Object Modeling Language”, Third edition, Addison Wesley, 2003.
4. Paul C. Jorgensen, “Software Testing:- A Craftsman‟s Approach”, Third Edition, Auerbach Publications, Taylor and Francis Group, 2008.